
PROJECT ASYLUM
More Contributions
My contribution to Project Asylum
Game Writing
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Story
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Game, Character and location names,
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All in game text.
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Created a fictional ritual.
Gameplay
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Paper prototyping puzzles
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Pacing & Gameplay beats
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Player Journey
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Checkpoint placement
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Level design.
UX
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Paper prototyping the game map with and without accessibility features.
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Paper prototyping the clipboard
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Coding & designing UI widgets.
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Sound design.
My contribution to the team
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Being the Scrum Master and Co - Product Owner.
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Being the vision holder.
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Leading production.
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Planning and dynamically adjusting workload according to milestone requirements and deadlines.
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Acting as a point of communication between disciplines.
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Pitching and presenting Project Asylum for Greenlight sessions and playtesting events for industry professionals.
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Writing the team contract before the start of production.
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Creating tasks on Jira.
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Hosting and planning weekly retrospectives.
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Documenting Project Asylum on Miro
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Assisting team members with P4.
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Hosting and arranging playtest sessions.