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Dig your way to contraband and freedom

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Game Designer

Level Design · Gameplay Design · Technical Implementation · UI Design · Game Economy · Programming

Level & Quest Design

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Crafting

Open World

Exploration

  • Blockout

  • Technical Level Design

  • World Partition

  • Landscape & Splines

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  • Blockout

  • Technical Level Design

  • GD Scripting

Puzzle

Platforming

Single Player

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Walking Sim

Horror

Single Player

  • Blockout

  • Player path & Pacing

  • Gameplay Beats & Checkpoints

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Writer

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  • Narrative

  • Javascript & CSS

  • Twine Nodes

Web-Based

Interactive

Drama

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  • Blockout

  • Technical Level Design

  • Landscaping

  • World Partition & HLOD

Level & Quest Design

Adventure

Action

Exploration

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Combat Design

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  • Boss Attacks

  • Attack Patterns

  • Balancing

Open World

MMO

RPG

Combat Design

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  • Boss Attacks & Patterns

  • Enemy Abilities

  • Core Gameplay Mechanics

  • Data Tables

Top-Down

Puzzle

Dungeon Crawler

Game Design

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  • Gameplay & Economy

  • Level Design

  • C ++ Programming

  • Unreal Engine UMG & Blueprints

Casual

Sandbox

Adventure

Digging a hole...

Eddaindie

with a spoon

Dig your way out of prison by finding and selling contraband to upgrade your spoon and dig deeper.

  • Implementation

  • Asset Design

Experience

  • Unreal Engine UMG 

  • Unreal Engine Blueprints 

UI Design

  • Layout Design 

  • Programming

  • C++ Programming 

  • Voxel

  • Animation Sequence

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