Angelina Kolovou
Level Designer
PORTFOLIO
CV
ABOUT ME
More
Dome
Open world prototype developed around exploration, parkour and gliding.
Student Project
Level Design
Blockout.
Landscaping.
Technical Level Design
Solo Developer
Fall in
Let gravity take hold and it will all fall into place.
Blockout
2D Camera set up.
Project Lead
Project Asylum
Solve puzzles and find secrets using your UV light
Player path & Pacing.
Gameplay beats & Checkpoints.
Combat Designer
Boss-ton Tea Party
A prototype of a mid game boss battle with a giant tea pot.
Combat Design
Boss Attacks
Attack Patterns
Balancing
Necroshift
Kill and possess enemies to use their abilities to fight and solve puzzles.
Combat Design
Boss attacks & Patterns
Enemy abilities
Core Gameplay Mechanic
The Extraordinary Denial Of Mr. Charles Bannister
A Twine story about two men dealing with life changing events.
Narrative Design
Writing
Twine Implementation