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Student Project

Collaborating Developer

Fall In

Let gravity take hold and it will all fall into place.

Blockout · Technical Level Design · Camera Setup

Level & Quest Design

Student Project 

Dome

Open world prototype developed around exploration, parkour and gliding.

  • Blockout

  • Technical Level Design

  • Asset Prototyping

  • ​World Partition

  • Landscaping

Experience

  • Splines

  • Foliage

Level Design

  • Blockout

  • Technical Level Design

  • 2D Camera Set up

Experience

Level Design

  • GD Script

  • ​

Student Project 

Fall In

Let gravity take hold and it will all fall into place.

Student Project 

Project Asylum

Solve puzzles and find secrets using your UV light

  • Blockout

  • Player path & Pacing

  • Gameplay Beats & Checkpoints

Experience

  • ​World Partition

Level Design

  • Writing

  • Programming

  • Interactive Design

Experience

  • Twine Nodes

  • Javascript

  • CSS

The Extraordinary Denial

Of Mr. Charles Bannister

Twine_ProjectPreview.png

Student Project 

A Twine story about two men dealing with life changing events. ​

Narrative Design

Combat Design

Student Project 

tea party

Boss-ton

A prototype of a mid game boss battle with a giant tea pot.

  • Boss Attacks

  • Attack Patterns

  • Balancing

Experience

  • Unreal Engine Blueprints

  • ​

Combat Design

Student Project 

Necroshift

​Kill and possess enemies to use their abilities to fight and solve puzzles.

  • Boss Attacks & Patterns

  • Enemy Abilities

  • Core Gameplay Mechanics

Experience

  • ​Dialogue Tables

  • Data Tables

Combat Design

  • Behavioural trees

  • Animation Sequence

UI Design

Digging a hole...

Eddaindie

with a spoon

Dig your way out of prison by finding and selling contraband to upgrade your spoon and dig deeper.

  • Implementation

  • Asset Design

Experience

  • Unreal Engine UMG 

  • Unreal Engine Blueprints 

UI Design

  • Layout Design 

  • Programming

  • C++ Programming 

  • Voxel

  • Animation Sequence

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