CHARACTERS

The Player
The player is an employee at a demolition company called “Wreck-creation Inc” and has been sent to Shermans Private Mental Institution to conduct one last check to make sure that the building is ready to be demolished.
The Doctor
Doctor Sherman had previously been fired from a big mental institution because of unethical practices, but he was promised that the reason for his termination would be kept a secret in return for his long service at the hospital. He successfully opened his own practice where he continued his unethical experiments until he inevitably had to file for bankruptcy. In a final attempt to save his work, he performs a ritual that changes everything.


The Ritual
The ritual Doctor Sherman performed required a severed finger, a handmade bowl, proper placement of items and his deepest wish written on a piece of parchment that he would burn during the cermony. The ritual failed, however, As his wish was poorly worded, causing the building to come alive and devour the patients along with their doctor, trapping them in the walls until they merged and mutilated into unrecognizable beings.
The Patients
Forced to roam the halls, patients would occasionally drift back into consciousness and use their own blood to leave messages and maps for any potential saviours to find the truth and free them from the curse.


The Asylum
After the ritual the asylum gained a sort of consciousness that allowed it to know everything that was going on within its walls. It also gained the ability to move those walls at will to trap its victims.
Story